Book HackGetting GamersBy Jamie Madigan
In a Nutshell
Gaming psychology expert Jamie Madigan talks about the psychology that shapes video games, from game creation to user impact.
Favorite Quote
Understanding the mental roots of behavior is still an important part of game design. You need to know the basics of motivation, rewards, social dynamics, cognition, habit formation, emotions, attention, decision-making, perception, and more.
Jamie Madigan
Introduction
We've all heard the alarmist message that video games make players more violent. But is it true?
What goes into making a video game, and how are users shaped by these virtual realities?
Psychologist and video game connoisseur Jamie Madigan aims to answer some of these questions in his 2015 book, Getting Gamers.
Madigan focuses on the psychology behind four main pillars of gaming: the users, the creators, the sellers, and the games themselves.
Madigan simplifies the latest psychological research in a relatable narrative that plays upon his own video game experiences.
Here are the 3 key insights from this Hack
- 1.Video game design can affect the attitude of players
- 2.Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc volutpat, leo ut.
- 3.Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc volutpat, leo ut.