Book Hack
Blood, Sweat, and PixelsBy Jason Schreier

In a Nutshell

Blood, Sweat, and Pixels shows us why making video games is one of the most challenging and stressful jobs in the world.

Favorite Quote

Every single video game is made under abnormal circumstances... Lots of video games look the same, but no two video games are created the same way.

Jason Schreier

Introduction

The video game industry is full of opportunities for creative individuals, from designers and graphic artists to audio engineers and scriptwriters.

Often we see very obscure teams of game designers reaching stellar success in a few days.

But there's another side to this idyllic scenario – years of hard work, organizational challenges, financial struggles, and, ultimately, failure.

It takes a lot of skill, money, and luck to make a popular and profitable video game.

Jason Schreier knows all about the inside of the video game industry, having been in video game journalism for over a decade.

Writing for outlets like Kotaku and Bloomberg News, Schreier has interviewed the teams behind blockbuster games like Doom III, Uncharted 4, and Witcher 3.

In his book, Blood, Sweat, and Pixels, he provides deep inside coverage on all the struggles faced by video game developers.

Here are the 3 key insights from this Hack

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    Everything is constantly being reworked and adjusted, and overwork is inevitable
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